RESEARCH @ Lab
Following diverse human-centered research methodologies, ideas are developed or co-developed as working prototypes with physical and digital components in the Physical Computing Lab. This enables researchers to rapidly test them and then embed them in more complex intelligent systems, or to (co-)develop them as tangible or wearable artefacts for/with their end-users.

EXAMPLES
Photos illustrate examples. ☝🏼A tangible progression map, embedding Arduino boards and add-ons, for cooperative learning, deployed in primary schools, by Alessandra Melonio.
👇🏼 SNaP board game with companion web app for enabling end users to rapidly prototype smart artefacts with micro:bit boards and various add-ons, by Eftychia Roumelioti.
👇🏼 TurnTalk for turn-taking orchestration, with Arduino and Raspberry Pi0 boards and add-ons, by Mehdi Rizvi.
👇🏼 Spring Hat, initially with micro:bit boards and refined with ESP32 boards and add-ons, for exploring smart devices’ working and storytelling, by Bilal Khan.



BRIDGING
The Physical Computing Lab, thus works as a bridge among other research labs of the Human-Centred Intelligent Systems research macroarea:
💭 The Collective Design and Ideation Lab for collaboratively designing novel interactions: follow link
🤖 Human-Centred Technologies and Machine Intelligence Lab for studying novel forms of embodied intelligence, e.g., robots: follow link
👩🏻💻 The User eXperience Lab for studying people’s experience with novel interactions: follow link
With its work, the Physical Computing Lab also contributes to third-mission activities of the Engineering CO-SPACE.
